Final fantasy xvi revie12/27/2022 ![]() The Hunting Log, which is relatively different per class, will give you a list of monsters to kill every 10 levels, which upon completion also yields a pretty hefty XP reward. But Square has smartly put more than enough safeguards in place to alleviate this.įirst off, depending on the level gap between your main class and your secondary one, you'll get a chunk of bonus XP percentage when killing monsters. ![]() What can happen though, especially if you decide to switch classes early on, is that you'll find that a lot of the initial low-level quests aren't available to you, since you've already completed them. Not to mention, it pretty much guarantees you won't ever have to re-roll a character if you're not happy with the class. The fact that there is so much flexibility is downright ridiculous in a crazy good way. In my spare time, however, I also managed to level up the Conjurer class, which allowed me to also take the Scholar Job as well. ![]() At level 30, I could change my Job to the iconic Summoner class and call forth powerful beasts like Ifrit to follow me around and maximize my damage. In my playthrough, my main class was the Arcanist. If you just want to keep on leveling your Archer without ever becoming a Bard, you're free to do so. And while these specialized classes are an awesome way to progress your character, they're not necessary. Each of these classes has a Job specialization they can focus on (two in the case of the Arcanist) which they can access once they hit level 30 (though you'll have to reach level 15 with a secondary class). The initial combat classes are diverse enough to find enjoyment for almost everyone, and are split into the holy trinity, DPS (Thaumaturge, Arcanist, Lancer, Archer and Pugilist) Tank (Marauder and Gladiator) and Healer (Conjurer). This makes sense especially for crafting and gathering classes, which I'll get into in a bit. If you're the type to enjoy multi-classing, which is encouraged, A Realm Reborn makes it extremely easy with Gear Sets, which slot whatever you're currently wearing into an accessible - and even hot key-able - button. Switching your class is as simple as equipping the correct weapon designated for that class. After you progress far enough in your main story (which is around level 10 or so) you'll be able to pick up any or every other class in the game by simply pledging yourself to the respective guild. One of ARR's best features is its simple and easy to understand class-change system. There were times when I wanted to click through the dialogue boxes to just get back to leveling my Arcanist, but I appreciated the writing more once I got familiar with the story. ![]() It's somewhat of a shame that not all of it is voiced over, save for the key cinematics, but it certainly does draw you in. It's a wonderful thing considering Final Fantasy XI tried so hard to be different that it alienated those that weren't patient enough to learn its hardcore mechanics.Īs is pretty standard in a Final Fantasy game, and yet still somewhat rare in the MMO genre, you'll experience an extensive story all the way from level 1 to level 50. ![]() In a similar way, A Realm Reborn was Square's apology to the dedicated fans who were eager to get their hands on another Final Fantasy MMO.įinal Fantasy XIV: A Realm Reborn takes all those convoluted game mechanics and finally updates them to make them resonate with players who are accustomed to today's MMOs. Hated the first Hulk movie? That's fine, Hollywood apologizes by rebooting it only a few years later. What Square Enix has done with this mess is something typically reserved for the film industry. Imagine my surprise when I bought the Collector's Edition in 2010, only to find out that the game was an absolute mess, full of convoluted mechanics and sloppy gameplay. ![]()
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